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AI Image: take orc from bottom right corner of reference image 1 and generate spritesheet for spear jab attack

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take orc from bottom right corner of reference image 1 and generate spritesheet
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Prompt

take orc from bottom right corner of reference image 1 and generate spritesheet for spear jab attack animation with same character, white motion trail along weapon trajectory on attack, 9 frames, grid 3x3, consistent sizing, loop-ready, use art style as close as possible to reference image 1 Spear jab animation breakdown: Wind-Up / Anticipation (Frames 1-3): The spear hand pulls back, leaning the body weight onto the back leg, while the shield rises slightly to cover the leading shoulder. Thrust / Impact (Frames 4-6): The spear snaps forward in a straight line with the shield locking into a defensive forward brace. Recovery (Frames 7-9): The spear is rapidly withdrawn, transitioning back to a guarded neutral posture. Art style: 2D vector game sprite, cute chibi fantasy character, thick clean black outlines, cell shaded, high contrast, vibrant details, isometric view, mobile RPG asset, muted earthy color palette, dramatic cel shading, glowing eyes, minimalistic, simplified look, cute chibi fantasy characters sprites, shown from an isometric view. Each creature is designed with thick, clean black outline strokes and a solid vector-art finish using hard-edged shading. The design style matches a 2D mobile strategy game asset sheet, using a muted earthy color palette. The entire grid is set against a completely flat, plain tan background that looks like aged parchment paper EXCLUDE: 3D render, photorealistic, gradients, blurry lines, complex background, shadow gradients

Created July 1, 2026

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